Omnicube is generative visual patch that is by default driven by three oscillators that manipulte simple geometric objects. Alternatively the objects parameters can be manipulated by sensory input.
The patch allows different shapes, styles, positions and colors of the render. Every parameter can be mapped to the oscillators or be triggered by random chance.
Hooking up a human-machine interface, such as a the leap motion creates an interactive, creative playground in which participants can manipulate the objects with gestures.
The Pd-Version (GEM) of the Patch is Open Source and freely available in GitHub.
The Max/MSP-Version (Jitter) is not released yet, since I want to add more features and build a nicer GUI.